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FableWyre
TTRPG
Escape Rooms
About
FAQ
Contact
(0)
Cart (0)
TTRPG
Escape Rooms
About
FAQ
Contact
Escape Rooms CURTAIN CALL FOR A CORPSE - Escape Room Pack - Indie / DIY Package
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Untitled design (11).jpg
Untitled design (11).jpg

CURTAIN CALL FOR A CORPSE - Escape Room Pack - Indie / DIY Package

$149.00


A FableWyre Immersive Escape Experience

Genre: Theatrical Mystery / Magical Realism / Surreal Horror
Format: In-Person Escape Room
Duration: 60 Minutes
Players: 2–6
Skill Level: Moderate- Advanced (Ideal for story-driven groups who enjoy immersive, narrative-first puzzle experiences)

About the Game
The Petal & Dagger Theatre has seen its share of drama—but nothing like this. During a rehearsal gone wrong, your lead actor fell from the spotlight... and the doors locked behind you. The theatre wants something. A final act. A confession. Maybe just an ending that doesn't repeat.

In Curtain Call for a Corpse, players move through four acts of immersive theatrical horror. Part escape room, part ritual performance, this game blends symbolic puzzles, surreal soundscapes, and emotional revelations. The ending? Up to you.

What You'll Experience

  • Act I: The Stage — A ghost light. A cursed bouquet. Blocking marks that form a spell.

  • Act II: The Backstage Corridor — Forgotten roles. Rewritten scripts. A mirror that remembers.

  • Act III: The Dressing Room — Burnt roses. A broken bracelet. The truth behind the script.

  • Final Act: Curtain Call — Choose: escape, rewrite, or stay for the encore.

This is more than an escape. It's a haunted performance of grief, memory, and theatrical sabotage.

Includes in the DIY Game Pack ($149 Digital License):

  • Full Game Script (4 acts with narration, transitions, and optional VO)

  • Puzzle Logic Index (with symbolic, spatial, and thematic puzzle design)

  • Prop Build Guide (PDF printables for bouquet glyphs, rune tokens, playbills, mirror clues, and more)

  • Audio Cue Sheet and Sound Suggestions

  • Hosting Guide for theatrical GM roles

  • Floorplans, reset instructions, and staging reference

  • Character Cue Cards + Ritual Mechanics

  • One-Page Quick Start Guide (for fast prep)

Great For:

  • Escape room designers looking to expand into narrative horror

  • Theatre lovers and drama students

  • Immersive event hosts seeking a prestige experience

  • Groups who want to feel something—and then wonder if it was real

License Details

  • This $149 Indie Edition grants personal or single-location use

  • Scenic venues and multi-site operators should contact FableWyre for premium licensing

  • All copies must retain credit: "Curtain Call for a Corpse — A FableWyre Immersive Mystery"

Will you end the show... or let it begin again?

Add To Cart


A FableWyre Immersive Escape Experience

Genre: Theatrical Mystery / Magical Realism / Surreal Horror
Format: In-Person Escape Room
Duration: 60 Minutes
Players: 2–6
Skill Level: Moderate- Advanced (Ideal for story-driven groups who enjoy immersive, narrative-first puzzle experiences)

About the Game
The Petal & Dagger Theatre has seen its share of drama—but nothing like this. During a rehearsal gone wrong, your lead actor fell from the spotlight... and the doors locked behind you. The theatre wants something. A final act. A confession. Maybe just an ending that doesn't repeat.

In Curtain Call for a Corpse, players move through four acts of immersive theatrical horror. Part escape room, part ritual performance, this game blends symbolic puzzles, surreal soundscapes, and emotional revelations. The ending? Up to you.

What You'll Experience

  • Act I: The Stage — A ghost light. A cursed bouquet. Blocking marks that form a spell.

  • Act II: The Backstage Corridor — Forgotten roles. Rewritten scripts. A mirror that remembers.

  • Act III: The Dressing Room — Burnt roses. A broken bracelet. The truth behind the script.

  • Final Act: Curtain Call — Choose: escape, rewrite, or stay for the encore.

This is more than an escape. It's a haunted performance of grief, memory, and theatrical sabotage.

Includes in the DIY Game Pack ($149 Digital License):

  • Full Game Script (4 acts with narration, transitions, and optional VO)

  • Puzzle Logic Index (with symbolic, spatial, and thematic puzzle design)

  • Prop Build Guide (PDF printables for bouquet glyphs, rune tokens, playbills, mirror clues, and more)

  • Audio Cue Sheet and Sound Suggestions

  • Hosting Guide for theatrical GM roles

  • Floorplans, reset instructions, and staging reference

  • Character Cue Cards + Ritual Mechanics

  • One-Page Quick Start Guide (for fast prep)

Great For:

  • Escape room designers looking to expand into narrative horror

  • Theatre lovers and drama students

  • Immersive event hosts seeking a prestige experience

  • Groups who want to feel something—and then wonder if it was real

License Details

  • This $149 Indie Edition grants personal or single-location use

  • Scenic venues and multi-site operators should contact FableWyre for premium licensing

  • All copies must retain credit: "Curtain Call for a Corpse — A FableWyre Immersive Mystery"

Will you end the show... or let it begin again?


A FableWyre Immersive Escape Experience

Genre: Theatrical Mystery / Magical Realism / Surreal Horror
Format: In-Person Escape Room
Duration: 60 Minutes
Players: 2–6
Skill Level: Moderate- Advanced (Ideal for story-driven groups who enjoy immersive, narrative-first puzzle experiences)

About the Game
The Petal & Dagger Theatre has seen its share of drama—but nothing like this. During a rehearsal gone wrong, your lead actor fell from the spotlight... and the doors locked behind you. The theatre wants something. A final act. A confession. Maybe just an ending that doesn't repeat.

In Curtain Call for a Corpse, players move through four acts of immersive theatrical horror. Part escape room, part ritual performance, this game blends symbolic puzzles, surreal soundscapes, and emotional revelations. The ending? Up to you.

What You'll Experience

  • Act I: The Stage — A ghost light. A cursed bouquet. Blocking marks that form a spell.

  • Act II: The Backstage Corridor — Forgotten roles. Rewritten scripts. A mirror that remembers.

  • Act III: The Dressing Room — Burnt roses. A broken bracelet. The truth behind the script.

  • Final Act: Curtain Call — Choose: escape, rewrite, or stay for the encore.

This is more than an escape. It's a haunted performance of grief, memory, and theatrical sabotage.

Includes in the DIY Game Pack ($149 Digital License):

  • Full Game Script (4 acts with narration, transitions, and optional VO)

  • Puzzle Logic Index (with symbolic, spatial, and thematic puzzle design)

  • Prop Build Guide (PDF printables for bouquet glyphs, rune tokens, playbills, mirror clues, and more)

  • Audio Cue Sheet and Sound Suggestions

  • Hosting Guide for theatrical GM roles

  • Floorplans, reset instructions, and staging reference

  • Character Cue Cards + Ritual Mechanics

  • One-Page Quick Start Guide (for fast prep)

Great For:

  • Escape room designers looking to expand into narrative horror

  • Theatre lovers and drama students

  • Immersive event hosts seeking a prestige experience

  • Groups who want to feel something—and then wonder if it was real

License Details

  • This $149 Indie Edition grants personal or single-location use

  • Scenic venues and multi-site operators should contact FableWyre for premium licensing

  • All copies must retain credit: "Curtain Call for a Corpse — A FableWyre Immersive Mystery"

Will you end the show... or let it begin again?

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