


Escape from Level Zero - Escape Room Pack - Indie / DIY Package
A Haunted Arcade Escape Experience from FableWyre
You broke in on a dare. Now the game won’t let you leave.
It’s the summer of 1996, and Level Zero—the flickering, half-condemned strip mall arcade—has been dark since the night the power surged and the high score screen froze on a player who was never seen again. You and your friends came looking for a thrill, a ghost story, a memory. But you didn’t find a broken cabinet.
You found one that was waiting.
The lights stutter. The joystick clicks by itself. A corrupted mascot voice stirs through the CRT haze:
“Welcome back, players. Today’s prize is... redemption.”
You’ve triggered FINAL BOSS.EXE—the cursed game that no one ever finished. The arcade is no longer running on electricity. It runs on logic puzzles, analog terror, and glitch-ridden nostalgia.
You’ll have to solve your way through:
A joystick sequence hidden in graffiti and arcade lore
A corrupted prize counter and broken ticket system
Cartridge-swapping console logic with twisted leaderboard clues
A final boss cabinet that only responds to the true Champion
All while a voice watches, mocks, and evaluates your worth.
You have 45 minutes. No continues. No cheat codes. Just one final playthrough before the lights go out for good.
Will you reach the Winner’s Room?
Or join the others in storage?
A Haunted Arcade Escape Experience from FableWyre
You broke in on a dare. Now the game won’t let you leave.
It’s the summer of 1996, and Level Zero—the flickering, half-condemned strip mall arcade—has been dark since the night the power surged and the high score screen froze on a player who was never seen again. You and your friends came looking for a thrill, a ghost story, a memory. But you didn’t find a broken cabinet.
You found one that was waiting.
The lights stutter. The joystick clicks by itself. A corrupted mascot voice stirs through the CRT haze:
“Welcome back, players. Today’s prize is... redemption.”
You’ve triggered FINAL BOSS.EXE—the cursed game that no one ever finished. The arcade is no longer running on electricity. It runs on logic puzzles, analog terror, and glitch-ridden nostalgia.
You’ll have to solve your way through:
A joystick sequence hidden in graffiti and arcade lore
A corrupted prize counter and broken ticket system
Cartridge-swapping console logic with twisted leaderboard clues
A final boss cabinet that only responds to the true Champion
All while a voice watches, mocks, and evaluates your worth.
You have 45 minutes. No continues. No cheat codes. Just one final playthrough before the lights go out for good.
Will you reach the Winner’s Room?
Or join the others in storage?
A Haunted Arcade Escape Experience from FableWyre
You broke in on a dare. Now the game won’t let you leave.
It’s the summer of 1996, and Level Zero—the flickering, half-condemned strip mall arcade—has been dark since the night the power surged and the high score screen froze on a player who was never seen again. You and your friends came looking for a thrill, a ghost story, a memory. But you didn’t find a broken cabinet.
You found one that was waiting.
The lights stutter. The joystick clicks by itself. A corrupted mascot voice stirs through the CRT haze:
“Welcome back, players. Today’s prize is... redemption.”
You’ve triggered FINAL BOSS.EXE—the cursed game that no one ever finished. The arcade is no longer running on electricity. It runs on logic puzzles, analog terror, and glitch-ridden nostalgia.
You’ll have to solve your way through:
A joystick sequence hidden in graffiti and arcade lore
A corrupted prize counter and broken ticket system
Cartridge-swapping console logic with twisted leaderboard clues
A final boss cabinet that only responds to the true Champion
All while a voice watches, mocks, and evaluates your worth.
You have 45 minutes. No continues. No cheat codes. Just one final playthrough before the lights go out for good.
Will you reach the Winner’s Room?
Or join the others in storage?