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FableWyre
TTRPG
Escape Rooms
About
FAQ
Contact
(0)
Cart (0)
TTRPG
Escape Rooms
About
FAQ
Contact
Escape Rooms The Exit Interview - Escape Room Pack - Indie / DIY Package
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ChatGPT Image Apr 20, 2025, 04_28_28 PM.png
ChatGPT Image Apr 20, 2025, 04_28_28 PM.png

The Exit Interview - Escape Room Pack - Indie / DIY Package

$149.00

A FableWyre Escape Experience

Surreal. Evaluative. Uncomfortably Personal.

Some will be selected. The rest… are archived

About the Game

You’ve been summoned to the corporate headquarters of VireCorp—a mysterious firm whose founder recently passed under… questionable circumstances. You're not told the position you're applying for. You won't know until it’s too late.

In this 60-minute escape room experience, players advance through three eerie, increasingly surreal office environments. Each puzzle doesn’t just test logic—it evaluates personality, adaptability, and moral flexibility.

By the end, every player must make a decision:
Accept the role. Reject it. Or volunteer for retraining.

The Exit Interview is a narrative-first, puzzle-rich game where surveillance is constant, choices are recorded, and your outcome depends not just on what you do—but who you become.

Includes in the DIY Game Pack ($149 Digital License):

  • Full Game Script (3 scenes, complete with narration and transition cues)

  • Puzzle Logic Index (step-by-step puzzle design, narrative purpose, and reset instructions)

  • Printable Prop Packet (forms, memos, sealed envelopes, review reports)

  • Audio Cue Sheet + Suggested Voiceover Files

  • Hosting Guide for the GM role (“The Compliance Overseer”)

  • Floorplan Suggestions and Set Design Notes

  • One-Page Quick Start Guide

Ideal For:

  • Indie escape room designers and immersive hosts

  • Game masters or actors looking for narrative-driven alternatives

  • Conventions, salons, or private group experiences

  • Anyone who’s ever been told to “please fill out Form 27-C before continuing”

Player Count: 2–6

Runtime: ~60 minutes
Room Format: Linear progression across 3 rooms or zones
Tone: Retro-futurist, bureaucratic, unsettlingly polite
Difficulty: Moderate, with behavioral complexity

Licensing Notes

This listing is for the Indie DIY Edition, intended for individual hosts, event creators, and educators. For commercial licensing or scenic venue installation, contact FableWyre for full build rights and optional voiceover packs.

Add To Cart

A FableWyre Escape Experience

Surreal. Evaluative. Uncomfortably Personal.

Some will be selected. The rest… are archived

About the Game

You’ve been summoned to the corporate headquarters of VireCorp—a mysterious firm whose founder recently passed under… questionable circumstances. You're not told the position you're applying for. You won't know until it’s too late.

In this 60-minute escape room experience, players advance through three eerie, increasingly surreal office environments. Each puzzle doesn’t just test logic—it evaluates personality, adaptability, and moral flexibility.

By the end, every player must make a decision:
Accept the role. Reject it. Or volunteer for retraining.

The Exit Interview is a narrative-first, puzzle-rich game where surveillance is constant, choices are recorded, and your outcome depends not just on what you do—but who you become.

Includes in the DIY Game Pack ($149 Digital License):

  • Full Game Script (3 scenes, complete with narration and transition cues)

  • Puzzle Logic Index (step-by-step puzzle design, narrative purpose, and reset instructions)

  • Printable Prop Packet (forms, memos, sealed envelopes, review reports)

  • Audio Cue Sheet + Suggested Voiceover Files

  • Hosting Guide for the GM role (“The Compliance Overseer”)

  • Floorplan Suggestions and Set Design Notes

  • One-Page Quick Start Guide

Ideal For:

  • Indie escape room designers and immersive hosts

  • Game masters or actors looking for narrative-driven alternatives

  • Conventions, salons, or private group experiences

  • Anyone who’s ever been told to “please fill out Form 27-C before continuing”

Player Count: 2–6

Runtime: ~60 minutes
Room Format: Linear progression across 3 rooms or zones
Tone: Retro-futurist, bureaucratic, unsettlingly polite
Difficulty: Moderate, with behavioral complexity

Licensing Notes

This listing is for the Indie DIY Edition, intended for individual hosts, event creators, and educators. For commercial licensing or scenic venue installation, contact FableWyre for full build rights and optional voiceover packs.

A FableWyre Escape Experience

Surreal. Evaluative. Uncomfortably Personal.

Some will be selected. The rest… are archived

About the Game

You’ve been summoned to the corporate headquarters of VireCorp—a mysterious firm whose founder recently passed under… questionable circumstances. You're not told the position you're applying for. You won't know until it’s too late.

In this 60-minute escape room experience, players advance through three eerie, increasingly surreal office environments. Each puzzle doesn’t just test logic—it evaluates personality, adaptability, and moral flexibility.

By the end, every player must make a decision:
Accept the role. Reject it. Or volunteer for retraining.

The Exit Interview is a narrative-first, puzzle-rich game where surveillance is constant, choices are recorded, and your outcome depends not just on what you do—but who you become.

Includes in the DIY Game Pack ($149 Digital License):

  • Full Game Script (3 scenes, complete with narration and transition cues)

  • Puzzle Logic Index (step-by-step puzzle design, narrative purpose, and reset instructions)

  • Printable Prop Packet (forms, memos, sealed envelopes, review reports)

  • Audio Cue Sheet + Suggested Voiceover Files

  • Hosting Guide for the GM role (“The Compliance Overseer”)

  • Floorplan Suggestions and Set Design Notes

  • One-Page Quick Start Guide

Ideal For:

  • Indie escape room designers and immersive hosts

  • Game masters or actors looking for narrative-driven alternatives

  • Conventions, salons, or private group experiences

  • Anyone who’s ever been told to “please fill out Form 27-C before continuing”

Player Count: 2–6

Runtime: ~60 minutes
Room Format: Linear progression across 3 rooms or zones
Tone: Retro-futurist, bureaucratic, unsettlingly polite
Difficulty: Moderate, with behavioral complexity

Licensing Notes

This listing is for the Indie DIY Edition, intended for individual hosts, event creators, and educators. For commercial licensing or scenic venue installation, contact FableWyre for full build rights and optional voiceover packs.

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