On the Road Again: A Deeply Stupid Game - Sketchbook PlayPack

$5.00

On the Road Again is a semi-charmed, deeply stupid, strangely heartfelt tabletop RPG about six friends, one cursed gnome, and a van that absolutely should not have made it out of the driveway. You play as a mismatched group of travelers tasked with a single, baffling mission: deliver a vibrating ceramic lawn gnome named Flickles to a man called Uncle Gary in Tallahassee, Florida—before the next full moon. No one remembers how the plan was made. One of you might be related to Gary. But the gnome is humming, the glovebox is warm, and the GPS just rerouted itself through a county that doesn’t technically exist.

What follows is a weeklong descent into gas station cults, haunted waterparks, theatre kid revenge plots, EDM-based memory traps, and a backyard BBQ that might tear open the fabric of reality. Along the way, you’ll unlock bizarre magical skills like Cupholder Oracle and Gnat Command, barter your memories for fuel, and face villain factions who all want Flickles for wildly conflicting reasons. There’s no combat grid. No character sheet math. Just story, chaos, and the strange power of being on the road with people you might love more than you’re ready to admit.

Told in 5–7 modular episodes and built for 4–6 players, On the Road Again is a road trip RPG that plays like a lost Adult Swim special—equal parts heart and havoc. It’s a story about weird snacks, cursed souvenirs, and the unexpected grief of growing up on the freeway between timelines. You can take the shortcut. You can take the long way. But no one drives home the same.

You didn’t mean to become part of the story.
But the gnome is watching.
And the road is hungry.

On the Road Again is a semi-charmed, deeply stupid, strangely heartfelt tabletop RPG about six friends, one cursed gnome, and a van that absolutely should not have made it out of the driveway. You play as a mismatched group of travelers tasked with a single, baffling mission: deliver a vibrating ceramic lawn gnome named Flickles to a man called Uncle Gary in Tallahassee, Florida—before the next full moon. No one remembers how the plan was made. One of you might be related to Gary. But the gnome is humming, the glovebox is warm, and the GPS just rerouted itself through a county that doesn’t technically exist.

What follows is a weeklong descent into gas station cults, haunted waterparks, theatre kid revenge plots, EDM-based memory traps, and a backyard BBQ that might tear open the fabric of reality. Along the way, you’ll unlock bizarre magical skills like Cupholder Oracle and Gnat Command, barter your memories for fuel, and face villain factions who all want Flickles for wildly conflicting reasons. There’s no combat grid. No character sheet math. Just story, chaos, and the strange power of being on the road with people you might love more than you’re ready to admit.

Told in 5–7 modular episodes and built for 4–6 players, On the Road Again is a road trip RPG that plays like a lost Adult Swim special—equal parts heart and havoc. It’s a story about weird snacks, cursed souvenirs, and the unexpected grief of growing up on the freeway between timelines. You can take the shortcut. You can take the long way. But no one drives home the same.

You didn’t mean to become part of the story.
But the gnome is watching.
And the road is hungry.